Changelog 1.2.2


  •  Fixed several variables that were improperly declared as global.
  • Resolved a crash that occurred when loading a save game with minimized analogue clock.
  • Corrected issues related to removing triggers that previously led to crashes.
  • Replaced `for-in` loops used for array iteration to prevent conflicts with plugins that add enumerable properties to the Array class.
  • Other minor optimizations.

 Additional notes: More updates are planned for version 1.3.0, which will include major refactoring and a new feature for auto-tinting during the day-night cycle. I have decided to prioritize these hot-fixes first.

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