Changelog 1.2.0


  • Changed the way the parameters for plugin commands are displayed. They are more intuitive, and easier to work with.
      
  • Added new plugin commands for direct work with timers and graphic modules (the display part).
      
  • Changed the plugin structure so it would use less naming space.
      
  • Fixed issue where the displayed clock would flick upon transfering map. That was happening due faulty logics.
      
  • Fixed non visible bug that would do needless iteration through common events , increasing the lag factor.
      
  • Fixed issue with certain sittuation where change of Day Phase (in-day period) would not occure, but should.
      
  • Removed code that wasn't doing any work.
      
  • The new Time System not compatible with the old Digital Clock version, so you need to download the newest Digital Clock too.
      
  • If you already used previous version, the plugin commands set there are most likely outdated, and would not work correctly with the new timer version. You will have to redo them. 
      
  • Demo Project is set not to use timer related script calls anymore. I achieve everything there with plugin commands only. 
      
  • The help file is not empty anymore. All the documentation is transfered there, which is why I removed it as download option. 

Files

Demo 54 MB
Nov 07, 2021
Demo Version 1.1.0 (not recomended) 58 MB
Nov 07, 2021
Plugin File: Time System 46 kB
Nov 07, 2021
Plugin File: Digital Clock Addon V 1.1.0 9 kB
Nov 07, 2021

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Comments

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Hey how's it going ! I love your plugin .. however, im having loading issues with long/extended game play . It starts to take a really long time to load . I've removed all plugins except this one and realized that this was the error . all plugins worked fine with extended , hour+ long game play . Could you please help me ?

Thank you .

(4 edits)

Hello!
First, sorry for the troubles and you having to discover which plugin cause such error. I myself rarely play too long, which is why I didn't discover that issue.

Can you tell me how you set the clock? 
One timer, or more? Is there visual clock? Do you insert triggers? 
And how the game becomes slow to load? You mean the FPS drops? Or when you change map, takes too much time? It is too slow when you go on the menu, or there it works normally?

I will try to see what causes it and fix, but little more info would help me.
You also can check if you forgot some event that adds things on my timer all the time, or every time you visit certain map. Probably that not the reason, but better be sure. 

It happens when loading between maps. it takes a while to load . I had the visual hand clock being displayed(now it is the digital one). when I load between maps or even save during long game play it takes a really long time to respond . It's me and another dev who is more experienced so im sort of relaying the message . sorry . 

Ok to quote he said, "I had a problem with loading time. The saves with more than an hour of gameplay take a long time to load when I open the menu, save the game, or change maps."

So, if you just open the game client, but load save file that have one hour gameplay, the game gets slow too?

Hmm, by any chance, is the save file unusually big on size? Like bloated? 

Yes, both loading a saved game but also playing it all the way through in a New Game. 

And hmm.. im not sure . I wouldn't know how a normal game play's saves supposed to be after an hour long . the sizes I see are , 1.8mb , 114kb , 1.2mb , 79kb , 1.8mb . I'd assume the larger ones are the longer game play . I think I have two quick saves from the beginning of the game .

(4 edits)

Those with 1.8 mb are clearly bloated. Even 114 kb save files seems to be bloated.
Can I have a save file, to look which part is bloated? You can send on my personal discord: GGZiron#8943 . Or in rpg maker forums via private message. Or here, via download link. I do not need the very game, just the save file, to see what part of the data is bloated, so to know where to look for issues.

If possible, prefer save file with 1.8 mb size.
Edit: NVM, forgot save data is encoded. Save file alone will not help me. 
But big save file and demo project that can load it, will help me.